Share via Email This article is over 9 years old Children who spend hours every day on their Playstation or Xbox video consoles may not be rotting their brains, as many parents fear. A report from the European parliament concluded yesterday that computer games are good for children and teach them essential life skills.
Trump blames video games, movies for violence You see these movies -- they're so violent, and yet a kid is able to see the movie if sex isn't involved. This detail led many to worry that violent video games may be negatively affecting their own children.
What is the truth? Read More Both the American Psychological Association and the American Academy of Pediatrics take a firm stance against children and teens playing violent video games. The titles seem to say it all: The American Psychological Association observed in an August policy statement that research demonstrated a link "between violent video game use and both increases in aggressive behavior Video games, the academy noted, "should not use human or other living targets or award points for killing, because this teaches children to associate pleasure and success with their ability to cause pain and suffering to others.
These clear, no-nonsense arguments appeal to many parents. However, they may not represent the views of the entire field. Some social scientists have come up with more unexpected results. Whitney DeCamp, an associate professor of sociology at Western Michigan University, says the evidence points to either no relationship between playing video games and violent behavior or an "insignificant" link between the two.
Screen violence -- real and fictional -- harmful for kids, experts say Sure, he said, some studies have revealed a connection between kids playing violent video games and violent behavior.
But there is a problem with "looking at those two things in a vacuum": Kids who like to play brutal video games may have a predisposition toward aggression, he said. The real question, he said: Does playing violent games cause a person to act violently?
In his own studyhe examined that question using data from the Delaware School Survey, which included responses from 6, eighth-graders. Among the questions, students were asked whether they had played violent video games in the past year.
DeCamp factored out the propensity to play violent video games due to a natural attraction to brutality along with other factors, such as gender and family relations. He discovered that playing video games, no matter how bloody, did not predict violent behavior.
Christopher Ferguson, associate professor and co-chairman of the Department of Psychology at Stetson University, supports this view. In fact, he goes so far as to suggest that violent video games may help reduce societal violence rather than increase it.
He added that newer studies "with better methods" have typically failed to find much evidence of a connection between brutal games and even minor aggressive acts, let alone violence.
Video Games. Read about innovative new video games, trends in gaming, the effects of video game violence and more. About 25, children aged between 11 and 16 are problem gamblers, with many learning to bet via computer games and social media, according to a report that has prompted warnings that Britain is. The Impact of Video Games Video games are a unique form of entertainment because they encourage players to become a part of the game's script. Although video games have been available for more than 30 years, today's sophisticated video games require players to pay constant attention to the game.
Persuasive evidence comes from an economic study published in Februarywhich looked at violent criminal offenses in the weeks after the release of popular video games. Tracking both sales and crime rates, the authors discovered that general societal violence decreased in the weeks after the appearance of a new edition of a popular title.
Obviously, this does not rule out longer-term effects, the authors admit. Still, they make a bid for the games offering "cathartic" effects, allowing players to safely release their aggression. While the debate rages on, Ferguson believes the tide has turned against linking video games to violence.
There's more skepticism these days, he said, and a group of scholars asked the American Psychological Association to retire its "outdated and problematic statements on video game violence.
When asked about the teen shooter in Munich, DeCamp said, "we need to take a lot of caution before we place the blame on any one particular thing. Both the psychological association and the American Academy of Pediatrics suggest that parents take an active interest in and monitor the games played by their children.
This simple bit of practical advice -- and not an all-out prohibition -- may be the best solution.May 10, · video games and their effect on modern day society It's the year ; we are at an age where technology is a society constant.
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Dec 02, · D1 Examine the psychological effects of computer gaming on individuals and society. December 2, P1 Explain the impact of computer games on society. This report will explain the gaming genres in more detail.
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See screenshots, read the latest customer reviews, and compare ratings for Hidden Objects: Mystery Society HD. About half of American adults (49%) “ever play video games on a computer, TV, game console, or portable device like a cellphone,” and 10% consider themselves to be “gamers.” A majority of American adults (60%) believe that most people who play video games are men – a view that is shared by 57% of women who themselves play video games.